Improved dynamic music and ambient audio system with added new content.
Loot Progression Improvements include a new Loot Stage System, Biome and Tiered POI loot bonuses and early game balance.
Download mesh enabler mods#
Vehicle Improvements with coop passenger support and mods to improve and customize your Vehicles.
Feral Sense Game options for a completely new game experience.
AI Enemy Improvements including city spawning, ducking, obstacle attacks, head tracking and burst attacks.
Quest Improvements including new restore power night Quests.
Rendering improvements with 100s of new PBR models.
Dynamic Imposter System renders accurate changes to POI’s and player bases at far distances.
We have added a Robotic Drone Companion to carry your extra gear, heal you and more.
Overhauled shape menu with hundreds of new shapes organized and buildable from a simple frame with in-game, creative and level design support.
6 New weapons and 13 HD remakes with the addition of new primitive pipe weapons.
Nearly 25 new HD characters with a couple with improved shaders.
Navezgane has many city improvements, terrain improvements and new rural and wilderness communities.
Over 200 new POI’s and updates to many of the older POI’s.
A brand-new version of Random Gen World creation with new cities, city tiles and a part system spawner.
This is partly due to TFP nearly doubling the team size over the last two years and vastly improving our proprietary tools to improve the game and speed up new content creation.Īlpha 20 takes some big leaps towards Gold with these major improvements: Official Alpha 20 Forum Bug Reporting threadĪlpha 20 is by far the largest content drop TFP has ever delivered. Hope this helps.We are proud to announce that the ‘Alpha 20′ Stable Build is out! Keep in mind I believe it keeps as a default when you change that and you may have to go back and return it to whatever units you normally save in. stl file single select the file you want to open so it is highlighted and down at the bottom there is an Options button, click that and it opens a window, under Units there is an Import Units button, switch that to mm or in depending on how your file was saved out originally. Evan, What I did is when you go to open your. stl was open, I click on the part, then right click, select Convert to Base Feature, I selected output to solid, OK and it was done and worked correctly.Įvan, What I did is when you go to open your. stl came in fine and matched what the customer had. So it sees the 12 as the value and the import doesn't know or care what it is but as soon as I changed my import option to mm the. The customer exported in mm and I imported in inch. I opened a customer model and it looked correct until I made a measurement and it was 12" the real measurement was 0.473 or 12mm. stl file (inch or mm) when opening the file and change it in your options to match before opening it to keep it at the correct values. Make sure you know what your units are of the. This next comment doesn't really have anything to do with how the Mesh Enabler works other than how you import then use the Enabler: Seems to work fine now after Rocky fixed it up.